Experienced designer available for consultancy and contract work. No challenge too big, no project too small.
WHAT I CAN DO FOR YOU
Let me save you time and pain in your production cycle. Thanks to my experience, I can:
- Deliver quality designs - single features to complex systems, high-level game structure, and HLGDDs.
- Review designs, prototypes, and features. Catch problems before there's even a kick off meeting.
- Tune and tame your game, improve gameplay, and solve problems - all with minimal rework.
- Follow features to completion, review milestone builds, and ensure the best results possible.
- Appraise and improve design direction, design processes, production flow and schedule.
- Provide overall game, design and creative direction on a recurrent or ad hoc basis.
- Train, mentor, and build up your design team.
WHY I CAN DO IT
15 years of professional design experience. Arkane, Crytek, Dambuster, Playground Games, and Techland.
Hands-on experience of a wide range of features, responsibilities, and projects.
Specific expertise includes:
- Systemic design and sandbox gameplay.
- All areas of progression, from player abilities to the overall metagame.
- Level and world mechanics, from micro to macro scale.
- Design direction and philosophy, concept creation, and high level game designs.
Based in Strasbourg, France. EU and UK citizen. Able to work freely across borders and timezones.
Can travel to your studio, event, or university as necessary.